SKU: 61391164530
d&d 5e clockwork monsters

d&d 5e clockwork monsters Legendary Bestiaries: Mechanical Monsters (5E) – Studio 2 Publishing

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d&d 5e clockwork monsters Legendary Bestiaries: Mechanical Monsters (5E) – Studio 2 PublishingMighty and Malevolent Machines! Mechanical Monsters features over 140 incredible creatures for DnD 5E born from mad sciencists and magitech, clockworks and cybernetics. Sci fi elements have been a part of the RPG landscape from its earliest days, infusing fantasy with elements of future tech from far realms beyond the stars, ancient empires with lost technology, or curious artificers and alchemists working together to blend science and sorcery.

     Mighty and Malevolent Machines! Mechanical Monsters features over 140 incredible creatures for DnD 5E born from mad sciencists and magitech, clockworks and cybernetics. Sci-fi elements have been a part of the RPG landscape from its earliest days, infusing fantasy with elements of future tech from far realms beyond the stars, ancient empires with lost technology, or curious artificers and alchemists working together to blend science and sorcery. Mechanical Monsters delivers an incredible collection of these creatures for your campaign!

Within these pages, you'll find over awesome adversaries and gear-driven goliaths from low-level mecha-minions like walking eye robots, rust-risen undead, and ferrofluid oozes to titanic annihilator robots, magnetoclusters, heavy metal elementals, and clockwork leviathans! You'll find creatures from across the spectrum of technological advancement, from primitive ironrot lichen to sorcerous soulbound shells, gear-punk steamwerks golems and sinister cranial dissectibots, to advanced android assassins and nanite storms. Mechanical creatures also are not limited to the mortal realms of the Material Plane, as you'll find technocurious fey like the asteray and epokasite fixer, fiends like the composite alorbidaemon and endbringer devil, and living spirit-machines like the tsukumogami and more than half a dozen inevitables.

Whether you run a classic fantasy 5E campaign and just want to add in new options for tinkers and artificers to create or you have a conclave of technomages devising synthetic servants and soldiers, a fallen starship unleashing rogue AI and cybernetic assimilation, or even a touch of pure sci-fi, you'll find a wealth of incredible options to enhance your campaign. Check out this amazing 160-page bestiary for 5th Edition and Make Your Game Legendary!             

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SKU: 61391164530

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Qusais man
Charlottesville, US
★★★★★ 5
Rare Flavors Graphic Novel by Ram V
Format: Paperback
A captivating read and art in this book about a Demon Rakshsan trying to make a culinary documentary encompassing local indian cuisines and person he hires to help him achieve this task.
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Reviewed in the United States on October 16, 2024
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Justin
Lexington, US
★★★★★ 4
Demon does an Anthony Bordain
Format: Paperback
Simple, fun read.
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Reviewed in the United States on November 13, 2024
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G. Hodnett
Houston, US
★★★★★ 3
Your milage will vary
Format: Paperback
Some great ideas in this story but it didn't really work for me. But I know others have loved it..
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Reviewed in the United States on November 14, 2025
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Joanne Hale
San Leandro, US
★★★★★ 2
The hype it did not live up to
Format: Paperback
I guess I expected more. I found it kind of boring and un inspiring. I enjoyed the food twist and even the characters, but it was very underwhelming. and I'm sorry about this review, because I really really wanted to love it.
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Reviewed in the United States on March 30, 2025
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John J. Shea
Waukegan, US
★★★★★ 5
A thoroughly-researched, thoughtful, and nuanced work about the 1692 Salem withcraft panic.
Format: Paperback
This graphic novel recounts the 1692 Salem (Massachusetts) witchcraft panic that engulfed Salem, Salem Village (now Danvers), and adjacent communities. About two dozen men and women were convicted and hanged, one was pressed to death (tortured) to try to force him to acknowledge the Court’s authority. That man was Giles Corey, aged 80. The book focuses on him, but it covers others among the accused and executed as well as on the judges, politicians, and other involved. (No so much on the accusers and their motives.). The narrative plays out chronologically with interstitial vignettes in which 19th Century literary figures Nathaniel Hawthorne and Henry Wadsworth Longfellow wander around Salem during the 1800s discussing the trials and their legacy. (Hawthorne lived in Salem for a time and was a descendant or the Court of Oyer and Terminer Judge Hathorne.). The work concludes with a chapter, More Wonders of the Invisible World, that follows how Salem developed economically up to the present day in which witchcraft-related Halloween tourism turns Salem town into arguably the least attractive “tourist attraction” on Cape Ann. (Do not skip this chapter, it is engrossing.) An extensive series of endnotes provide scholarly references and background information. The artwork veers back and forth between caricatures (the 17th century events) and realism (19th century and onwards). In both cases the line art is exquisite. The text includes quotes from transcripts of the trials and other contemporary documents as well as fictional dialog. Wickey worked on this book for more than a decade, and it shows in his thorough scholarship. This is, in all seriousness, Pulitzer/Eisner-level work. Wickey was born in Beverly and resides on Cape Ann. Most of us born and raised on the “North Shore” learn about the Salem witchcraft panic in high school -often as a cautionary tale about politics, spectral evidence, and what we would today call “lawfare.” I thought I knew a fair amount about the 1692 panic, but I learned something new with nearly every other page. I was especially glad to see Wickey cover now-debunked ergot-poisoning theory and that he dismissed the vile slander that some among the convicted and executed were actually witches. There’s nothing really “missing” from the book, though one wishes one could learn more about the fates of the accusers other than Ann Putnam. That their motives appear to have been “sport” is bone-chilling fully three centuries later. Read her "apology" years later and try not to think, "psychopath." At 500 plus pages, it's too long to read at one setting, but it is a pleasure to read at shorter intervals.
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Reviewed in the United States on December 26, 2025

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